Hi, I’m Daniel, a skilled 3D Generalist with extensive experience in modeling, rigging, and animation.
Over the years, I’ve had the chance to contribute to a variety of games, marketing ,VR projects, architecture ,animation
and healthcare
helping bring immersive worlds to life.
I’ve collaborated with studios across the globe, adapting to different styles and workflows to create high-quality, impactful works.
Looking for new opportunities
Check out my CV and portfolio.
I’d love to be part of your next project. Let’s make something amazing together!
Delivered 3D modeling and animation for various indie and corporate
projects
Clients based in Switzerland, the EU, and the USA
Provided animation services for a mobile game studio remotely
Collaborated across time zones in an agile development pipeline
Worked on TV shows and games, providing character animation and
rigging
Delivered freelance projects with tight deadlines and multiple style
requirements
Developed 3D content for VR experiences focused on academic and
medical fields
Responsible for asset creation, animation, and rendering
📅 Jun 2021 – Feb 2022
Created low-poly sci-fi assets such as spaceships and weapons
Optimized models for in-game performance and stylized art direction
Produced 3D assets for various projects from NFTs to mobile games
Responsibilities included modeling, rigging, and animation
Collaborated with artists and programmers to maintain visual quality and
performance
Produced 3D marketing animations from concept to final render
Involved in every stage: modeling, animation, lighting, rendering, and
post-production
Delivered stylized and cinematic assets for promotional campaigns
across multiple platforms
As a freelancer i'm responsible for
producing high-quality 3D assets for the historical adventure game Grand
Voyage
Responsible for modeling and detailing historically accurate special items
and collectibles
Collaborated closely with the art team to maintain visual consistency and
performance standards
Character And assets animation
Freelance projects with tight deadlines and multiple style requirements